TextDirection.kt

/*
 * Copyright 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package androidx.compose.ui.text.style

/**
 * Defines the algorithm to be used while determining the text direction.
 *
 * @see ResolvedTextDirection
 */
@Suppress("INLINE_CLASS_DEPRECATED")
inline class TextDirection internal constructor(internal val value: Int) {

    override fun toString(): String {
        return when (this) {
            Ltr -> "Ltr"
            Rtl -> "Rtl"
            Content -> "Content"
            ContentOrLtr -> "ContentOrLtr"
            ContentOrRtl -> "ContentOrRtl"
            else -> "Invalid"
        }
    }

    companion object {
        /**
         * Always sets the text direction to be Left to Right.
         */
        val Ltr = TextDirection(1)

        /**
         * Always sets the text direction to be Right to Left.
         */
        val Rtl = TextDirection(2)

        /**
         * This value indicates that the text direction depends on the first strong directional
         * character in the text according to the Unicode Bidirectional Algorithm.
         * If no strong directional character is present, then
         * [androidx.compose.ui.unit.LayoutDirection] is used to resolve the final TextDirection.
         * * if used while creating a Paragraph object, [androidx.compose.ui.text.intl.LocaleList] will
         * be used to resolve the direction as a fallback instead of
         * [androidx.compose.ui.unit.LayoutDirection].
         */
        val Content = TextDirection(3)

        /**
         * This value indicates that the text direction depends on the first strong directional
         * character in the text according to the Unicode Bidirectional Algorithm. If no strong
         * directional character is present, then Left to Right will be used as the default direction.
         */
        val ContentOrLtr = TextDirection(4)

        /**
         * This value indicates that the text direction depends on the first strong directional
         * character in the text according to the Unicode Bidirectional Algorithm. If no strong
         * directional character is present, then Right to Left will be used as the default direction.
         */
        val ContentOrRtl = TextDirection(5)
    }
}