ExecutionList.java

/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package androidx.test.espresso.util.concurrent;

import static androidx.test.internal.util.Checks.checkNotNull;

import android.util.Log;
import androidx.annotation.GuardedBy;
import androidx.annotation.Nullable;
import androidx.annotation.RestrictTo;
import androidx.annotation.RestrictTo.Scope;
import com.google.common.util.concurrent.ListenableFuture;
import java.util.concurrent.Executor;

/**
 * Minimal fork of Guava's ExecutionList to avoid the full dependency.
 *
 * @hide
 */
@RestrictTo(Scope.LIBRARY)
final class ExecutionList {

  /**
   * The runnable, executor pairs to execute. This acts as a stack threaded through the {@link
   * RunnableExecutorPair#next} field.
   */
  private RunnableExecutorPair runnables;

  @GuardedBy("this")
  private boolean executed;

  /** Creates a new, empty {@link ExecutionList}. */
  ExecutionList() {}

  /**
   * Adds the {@code Runnable} and accompanying {@code Executor} to the list of listeners to
   * execute. If execution has already begun, the listener is executed immediately.
   *
   * <p>When selecting an executor, note that {@code directExecutor} is dangerous in some cases. See
   * the discussion in the {@link ListenableFuture#addListener ListenableFuture.addListener}
   * documentation.
   */
  void add(Runnable runnable, Executor executor) {
    // Fail fast on a null. We throw NPE here because the contract of Executor states that it throws
    // NPE on null listener, so we propagate that contract up into the add method as well.
    checkNotNull(runnable, "Runnable was null.");
    checkNotNull(executor, "Executor was null.");

    // Lock while we check state. We must maintain the lock while adding the new pair so that
    // another thread can't run the list out from under us. We only add to the list if we have not
    // yet started execution.
    synchronized (this) {
      if (!executed) {
        runnables = new RunnableExecutorPair(runnable, executor, runnables);
        return;
      }
    }
    // Execute the runnable immediately. Because of scheduling this may end up getting called before
    // some of the previously added runnables, but we're OK with that. If we want to change the
    // contract to guarantee ordering among runnables we'd have to modify the logic here to allow
    // it.
    executeListener(runnable, executor);
  }

  /**
   * Runs this execution list, executing all existing pairs in the order they were added. However,
   * note that listeners added after this point may be executed before those previously added, and
   * note that the execution order of all listeners is ultimately chosen by the implementations of
   * the supplied executors.
   *
   * <p>This method is idempotent. Calling it several times in parallel is semantically equivalent
   * to calling it exactly once.
   *
   * @since 10.0 (present in 1.0 as {@code run})
   */
  void execute() {
    // Lock while we update our state so the add method above will finish adding any listeners
    // before we start to run them.
    RunnableExecutorPair list;
    synchronized (this) {
      if (executed) {
        return;
      }
      executed = true;
      list = runnables;
      runnables = null; // allow GC to free listeners even if this stays around for a while.
    }
    // If we succeeded then list holds all the runnables we to execute. The pairs in the stack are
    // in the opposite order from how they were added so we need to reverse the list to fulfill our
    // contract.
    // This is somewhat annoying, but turns out to be very fast in practice. Alternatively, we could
    // drop the contract on the method that enforces this queue like behavior since depending on it
    // is likely to be a bug anyway.

    // N.B. All writes to the list and the next pointers must have happened before the above
    // synchronized block, so we can iterate the list without the lock held here.
    RunnableExecutorPair reversedList = null;
    while (list != null) {
      RunnableExecutorPair tmp = list;
      list = list.next;
      tmp.next = reversedList;
      reversedList = tmp;
    }
    while (reversedList != null) {
      executeListener(reversedList.runnable, reversedList.executor);
      reversedList = reversedList.next;
    }
  }

  /**
   * Submits the given runnable to the given {@link Executor} catching and logging all {@linkplain
   * RuntimeException runtime exceptions} thrown by the executor.
   */
  private static void executeListener(Runnable runnable, Executor executor) {
    try {
      executor.execute(runnable);
    } catch (RuntimeException e) {
      // Log it and keep going -- bad runnable and/or executor. Don't punish the other runnables if
      // we're given a bad one. We only catch RuntimeException because we want Errors to propagate
      // up.
      Log.e(
          "ExecutionList",
          "RuntimeException while executing runnable " + runnable + " with executor " + executor,
          e);
    }
  }

  private static final class RunnableExecutorPair {
    final Runnable runnable;
    final Executor executor;
    @Nullable RunnableExecutorPair next;

    RunnableExecutorPair(
        Runnable runnable, Executor executor, @Nullable RunnableExecutorPair next) {
      this.runnable = runnable;
      this.executor = executor;
      this.next = next;
    }
  }
}