/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.material.icons
import androidx.compose.material.icons.Icons.Filled
import androidx.compose.material.icons.Icons.Outlined
import androidx.compose.material.icons.Icons.Rounded
import androidx.compose.material.icons.Icons.Sharp
import androidx.compose.material.icons.Icons.TwoTone
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.PathFillType
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.StrokeCap
import androidx.compose.ui.graphics.StrokeJoin
import androidx.compose.ui.graphics.vector.DefaultFillType
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.PathBuilder
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp
/**
* Material Design system icons
* as seen on
* Google Fonts.
*
* 
*
* There are five distinct icon themes: [Filled], [Outlined], [Rounded], [TwoTone], and [Sharp].
* Each theme contains the same icons, but with a distinct visual style. You should typically
* choose one theme and use it across your application for consistency. For example, you may want
* to use a property or a typealias to refer to a specific theme, so it can be accessed in a
* semantically meaningful way from inside other composables.
*
* @sample androidx.compose.material.icons.samples.AppIcons
*
* Icons maintain the same names defined by Material, but with their snake_case name converted to
* PascalCase. For example: add_alarm becomes AddAlarm.
*
* Note: Icons that start with a number, such as `360`, are prefixed with a '_', becoming '_360'.
*
* To draw an icon, you can use an [androidx.compose.material.Icon]. This component applies tint
* and provides layout size matching the icon.
*
* @sample androidx.compose.material.icons.samples.DrawIcon
*
* Note that only the most commonly used icons are provided by default. You can add a dependency on
* androidx.compose.material:material-icons-extended to access every icon, but note that due to
* the very large size of this dependency you should make sure to use R8 / ProGuard to remove
* unused icons from your application.
*/
object Icons {
/**
* [Filled icons](https://material.io/resources/icons/?style=baseline) (previously the only
* available theme, also known as the baseline theme) are the default icon theme. You can
* also use [Default] as an alias for these icons.
*/
object Filled
/**
* [Outlined icons](https://material.io/resources/icons/?style=outline) make use of a thin
* stroke and empty space inside for a lighter appearance.
*/
object Outlined
/**
* [Rounded icons](https://material.io/resources/icons/?style=round) use a corner radius that
* pairs well with brands that use heavier typography, curved logos, or circular elements to
* express their style.
*/
object Rounded
/**
* [Two-Tone icons](https://material.io/resources/icons/?style=twotone) display corners with
* straight edges, for a crisp style that remains legible even at smaller scales. These
* rectangular shapes can support brand styles that are not well-reflected by rounded shapes.
*/
object TwoTone
/**
* [Sharp icons](https://material.io/resources/icons/?style=sharp) display corners with
* straight edges, for a crisp style that remains legible even at smaller scales. These
* rectangular shapes can support brand styles that are not well-reflected by rounded shapes.
*/
object Sharp
/**
* Material Design system icons
* as seen on
* Google Fonts.
*
* 
*
* Languages such as Arabic and Hebrew are read from right-to-left (RTL). For RTL languages,
* some of the icons should be mirrored when their direction matches other UI elements in RTL
* mode.
* The [AutoMirrored] icons are a subset of [Icons] that will automatically mirror themselves
* when displayed in an RTL layout.
*
* See also
* Icons in RTL.
*
* There are five distinct icon themes: [AutoMirrored.Filled], [AutoMirrored.Outlined],
* [AutoMirrored.Rounded], [AutoMirrored.TwoTone], and [AutoMirrored.Sharp].
* Each theme contains the same icons, but with a distinct visual style. You should typically
* choose one theme and use it across your application for consistency. For example, you may
* want to use a property or a typealias to refer to a specific theme, so it can be accessed in
* a semantically meaningful way from inside other composables.
*
* Icons maintain the same names defined by Material, but with their snake_case name converted
* to PascalCase. For example: add_alarm becomes AddAlarm.
*
* Note: Icons that start with a number, such as `360`, are prefixed with a '_', becoming
* '_360'.
*
* To draw an icon, you can use an [androidx.compose.material.Icon]. This component applies tint
* and provides layout size matching the icon.
*
* @sample androidx.compose.material.icons.samples.AutoMirroredIcon
*
* Note that only the most commonly used icons are provided by default. You can add a dependency
* on androidx.compose.material:material-icons-extended to access every icon, but note that due
* to the very large size of this dependency you should make sure to use R8 / ProGuard to remove
* unused icons from your application.
*/
object AutoMirrored {
/**
* [Filled icons](https://material.io/resources/icons/?style=baseline)are the default icon
* theme. You can also use [Default] as an alias for these icons.
*/
object Filled
/**
* [Outlined icons](https://material.io/resources/icons/?style=outline) make use of a thin
* stroke and empty space inside for a lighter appearance.
*/
object Outlined
/**
* [Rounded icons](https://material.io/resources/icons/?style=round) use a corner radius
* that pairs well with brands that use heavier typography, curved logos, or circular
* elements to express their style.
*/
object Rounded
/**
* [Two-Tone icons](https://material.io/resources/icons/?style=twotone) display corners with
* straight edges, for a crisp style that remains legible even at smaller scales. These
* rectangular shapes can support brand styles that are not well-reflected by rounded
* shapes.
*/
object TwoTone
/**
* [Sharp icons](https://material.io/resources/icons/?style=sharp) display corners with
* straight edges, for a crisp style that remains legible even at smaller scales. These
* rectangular shapes can support brand styles that are not well-reflected by rounded
* shapes.
*/
object Sharp
/**
* Alias for [AutoMirrored.Filled], the baseline icon theme.
*/
val Default = Filled
}
/**
* Alias for [Filled], the baseline icon theme.
*/
val Default = Filled
}
/**
* Utility delegate to construct a Material icon with default size information.
* This is used by generated icons, and should not be used manually.
*
* @param name the full name of the generated icon
* @param block builder lambda to add paths to this vector asset
*/
inline fun materialIcon(
name: String,
block: ImageVector.Builder.() -> ImageVector.Builder
): ImageVector = materialIcon(name = name, autoMirror = false, block = block)
/**
* Utility delegate to construct a Material icon with default size information.
* This is used by generated icons, and should not be used manually.
*
* @param name the full name of the generated icon
* @param autoMirror determines if the vector asset should automatically be mirrored for right to
* left locales
* @param block builder lambda to add paths to this vector asset
*/
inline fun materialIcon(
name: String,
autoMirror: Boolean,
block: ImageVector.Builder.() -> ImageVector.Builder
): ImageVector = ImageVector.Builder(
name = name,
defaultWidth = MaterialIconDimension.dp,
defaultHeight = MaterialIconDimension.dp,
viewportWidth = MaterialIconDimension,
viewportHeight = MaterialIconDimension,
autoMirror = autoMirror
).block().build()
/**
* Adds a vector path to this icon with Material defaults.
*
* @param fillAlpha fill alpha for this path
* @param strokeAlpha stroke alpha for this path
* @param pathFillType [PathFillType] for this path
* @param pathBuilder builder lambda to add commands to this path
*/
inline fun ImageVector.Builder.materialPath(
fillAlpha: Float = 1f,
strokeAlpha: Float = 1f,
pathFillType: PathFillType = DefaultFillType,
pathBuilder: PathBuilder.() -> Unit
) =
// TODO: b/146213225
// Some of these defaults are already set when parsing from XML, but do not currently exist
// when added programmatically. We should unify these and simplify them where possible.
path(
fill = SolidColor(Color.Black),
fillAlpha = fillAlpha,
stroke = null,
strokeAlpha = strokeAlpha,
strokeLineWidth = 1f,
strokeLineCap = StrokeCap.Butt,
strokeLineJoin = StrokeJoin.Bevel,
strokeLineMiter = 1f,
pathFillType = pathFillType,
pathBuilder = pathBuilder
)
// All Material icons (currently) are 24dp by 24dp, with a viewport size of 24 by 24.
@PublishedApi
internal const val MaterialIconDimension = 24f