RendererConfiguration.java
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.media3.exoplayer;
import static androidx.media3.exoplayer.audio.AudioSink.OFFLOAD_MODE_DISABLED;
import androidx.annotation.Nullable;
import androidx.media3.common.util.UnstableApi;
import androidx.media3.exoplayer.audio.AudioSink;
/** The configuration of a {@link Renderer}. */
@UnstableApi
public final class RendererConfiguration {
/** The default configuration. */
public static final RendererConfiguration DEFAULT =
new RendererConfiguration(
/* offloadModePreferred= */ OFFLOAD_MODE_DISABLED, /* tunneling= */ false);
/** The offload mode preference with which to configure the renderer. */
public final @AudioSink.OffloadMode int offloadModePreferred;
/** Whether to enable tunneling. */
public final boolean tunneling;
/**
* Creates an instance with {@code tunneling} and sets {@link #offloadModePreferred} to {@link
* AudioSink#OFFLOAD_MODE_DISABLED}.
*
* @param tunneling Whether to enable tunneling.
*/
public RendererConfiguration(boolean tunneling) {
this.offloadModePreferred = OFFLOAD_MODE_DISABLED;
this.tunneling = tunneling;
}
/**
* Creates an instance.
*
* @param offloadModePreferred The offload mode to use.
* @param tunneling Whether to enable tunneling.
*/
public RendererConfiguration(@AudioSink.OffloadMode int offloadModePreferred, boolean tunneling) {
this.offloadModePreferred = offloadModePreferred;
this.tunneling = tunneling;
}
@Override
public boolean equals(@Nullable Object obj) {
if (this == obj) {
return true;
}
if (obj == null || getClass() != obj.getClass()) {
return false;
}
RendererConfiguration other = (RendererConfiguration) obj;
return offloadModePreferred == other.offloadModePreferred && tunneling == other.tunneling;
}
@Override
public int hashCode() {
int hashCode = offloadModePreferred << 1;
hashCode += (tunneling ? 1 : 0);
return hashCode;
}
}