/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.tv.material3
import androidx.annotation.FloatRange
import androidx.compose.foundation.Indication
import androidx.compose.runtime.Immutable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Shape
/**
* Defines [Shape] for all TV [Indication] states of [ClickableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class ClickableChipShape internal constructor(
internal val shape: Shape,
internal val focusedShape: Shape,
internal val pressedShape: Shape,
internal val disabledShape: Shape,
internal val focusedDisabledShape: Shape
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ClickableChipShape
if (shape != other.shape) return false
if (focusedShape != other.focusedShape) return false
if (pressedShape != other.pressedShape) return false
if (disabledShape != other.disabledShape) return false
if (focusedDisabledShape != other.focusedDisabledShape) return false
return true
}
override fun hashCode(): Int {
var result = shape.hashCode()
result = 31 * result + focusedShape.hashCode()
result = 31 * result + pressedShape.hashCode()
result = 31 * result + disabledShape.hashCode()
result = 31 * result + focusedDisabledShape.hashCode()
return result
}
override fun toString(): String {
return "ClickableChipShape(shape=$shape, focusedShape=$focusedShape, " +
"pressedShape=$pressedShape, disabledShape=$disabledShape, " +
"focusedDisabledShape=$focusedDisabledShape)"
}
internal fun toClickableSurfaceShape() = ClickableSurfaceShape(
shape = shape,
focusedShape = focusedShape,
pressedShape = pressedShape,
disabledShape = disabledShape,
focusedDisabledShape = focusedDisabledShape
)
}
/**
* Defines [Shape] for all TV [Indication] states of [SelectableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class SelectableChipShape internal constructor(
internal val shape: Shape,
internal val focusedShape: Shape,
internal val pressedShape: Shape,
internal val selectedShape: Shape,
internal val disabledShape: Shape,
internal val focusedSelectedShape: Shape,
internal val focusedDisabledShape: Shape,
internal val pressedSelectedShape: Shape,
internal val selectedDisabledShape: Shape,
internal val focusedSelectedDisabledShape: Shape
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as SelectableChipShape
if (shape != other.shape) return false
if (focusedShape != other.focusedShape) return false
if (pressedShape != other.pressedShape) return false
if (selectedShape != other.selectedShape) return false
if (disabledShape != other.disabledShape) return false
if (focusedSelectedShape != other.focusedSelectedShape) return false
if (focusedDisabledShape != other.focusedDisabledShape) return false
if (pressedSelectedShape != other.pressedSelectedShape) return false
if (selectedDisabledShape != other.selectedDisabledShape) return false
if (focusedSelectedDisabledShape != other.focusedSelectedDisabledShape) return false
return true
}
override fun hashCode(): Int {
var result = shape.hashCode()
result = 31 * result + focusedShape.hashCode()
result = 31 * result + pressedShape.hashCode()
result = 31 * result + selectedShape.hashCode()
result = 31 * result + disabledShape.hashCode()
result = 31 * result + focusedSelectedShape.hashCode()
result = 31 * result + focusedDisabledShape.hashCode()
result = 31 * result + pressedSelectedShape.hashCode()
result = 31 * result + selectedDisabledShape.hashCode()
result = 31 * result + focusedSelectedDisabledShape.hashCode()
return result
}
override fun toString(): String {
return "SelectableChipShape(shape=$shape, focusedShape=$focusedShape, " +
"pressedShape=$pressedShape, selectedShape=$selectedShape, " +
"disabledShape=$disabledShape, focusedSelectedShape=$focusedSelectedShape, " +
"focusedDisabledShape=$focusedDisabledShape," +
"pressedSelectedShape=$pressedSelectedShape, " +
"selectedDisabledShape=$selectedDisabledShape, " +
"focusedSelectedDisabledShape=$focusedSelectedDisabledShape)"
}
internal fun toToggleableSurfaceShape() = ToggleableSurfaceShape(
shape = shape,
focusedShape = focusedShape,
pressedShape = pressedShape,
selectedShape = selectedShape,
disabledShape = disabledShape,
focusedSelectedShape = focusedSelectedShape,
focusedDisabledShape = focusedDisabledShape,
pressedSelectedShape = pressedSelectedShape,
selectedDisabledShape = selectedDisabledShape,
focusedSelectedDisabledShape = focusedSelectedDisabledShape
)
}
/**
* Defines [Color] for all TV [Indication] states of [ClickableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class ClickableChipColors internal constructor(
internal val containerColor: Color,
internal val contentColor: Color,
internal val focusedContainerColor: Color,
internal val focusedContentColor: Color,
internal val pressedContainerColor: Color,
internal val pressedContentColor: Color,
internal val disabledContainerColor: Color,
internal val disabledContentColor: Color
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ClickableChipColors
if (containerColor != other.containerColor) return false
if (contentColor != other.contentColor) return false
if (focusedContainerColor != other.focusedContainerColor) return false
if (focusedContentColor != other.focusedContentColor) return false
if (pressedContainerColor != other.pressedContainerColor) return false
if (pressedContentColor != other.pressedContentColor) return false
if (disabledContainerColor != other.disabledContainerColor) return false
if (disabledContentColor != other.disabledContentColor) return false
return true
}
override fun hashCode(): Int {
var result = containerColor.hashCode()
result = 31 * result + contentColor.hashCode()
result = 31 * result + focusedContainerColor.hashCode()
result = 31 * result + focusedContentColor.hashCode()
result = 31 * result + pressedContainerColor.hashCode()
result = 31 * result + pressedContentColor.hashCode()
result = 31 * result + disabledContainerColor.hashCode()
result = 31 * result + disabledContentColor.hashCode()
return result
}
internal fun toClickableSurfaceColors() = ClickableSurfaceColors(
containerColor = containerColor,
contentColor = contentColor,
focusedContainerColor = focusedContainerColor,
focusedContentColor = focusedContentColor,
pressedContainerColor = pressedContainerColor,
pressedContentColor = pressedContentColor,
disabledContainerColor = disabledContainerColor,
disabledContentColor = disabledContentColor,
)
override fun toString(): String {
return "ClickableChipColors(containerColor=$containerColor, contentColor=$contentColor, " +
"focusedContainerColor=$focusedContainerColor, focusedContentColor=" +
"$focusedContentColor, pressedContainerColor=$pressedContainerColor, " +
"pressedContentColor=$pressedContentColor, disabledContainerColor=" +
"$disabledContainerColor, disabledContentColor=$disabledContentColor)"
}
}
/**
* Defines [Color] for all TV [Indication] states of [SelectableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class SelectableChipColors internal constructor(
internal val containerColor: Color,
internal val contentColor: Color,
internal val focusedContainerColor: Color,
internal val focusedContentColor: Color,
internal val pressedContainerColor: Color,
internal val pressedContentColor: Color,
internal val selectedContainerColor: Color,
internal val selectedContentColor: Color,
internal val disabledContainerColor: Color,
internal val disabledContentColor: Color,
internal val focusedSelectedContainerColor: Color,
internal val focusedSelectedContentColor: Color,
internal val pressedSelectedContainerColor: Color,
internal val pressedSelectedContentColor: Color
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as SelectableChipColors
if (containerColor != other.containerColor) return false
if (contentColor != other.contentColor) return false
if (focusedContainerColor != other.focusedContainerColor) return false
if (focusedContentColor != other.focusedContentColor) return false
if (pressedContainerColor != other.pressedContainerColor) return false
if (pressedContentColor != other.pressedContentColor) return false
if (selectedContainerColor != other.selectedContainerColor) return false
if (selectedContentColor != other.selectedContentColor) return false
if (disabledContainerColor != other.disabledContainerColor) return false
if (disabledContentColor != other.disabledContentColor) return false
if (focusedSelectedContainerColor != other.focusedSelectedContainerColor) return false
if (focusedSelectedContentColor != other.focusedSelectedContentColor) return false
if (pressedSelectedContainerColor != other.pressedSelectedContainerColor) return false
if (pressedSelectedContentColor != other.pressedSelectedContentColor) return false
return true
}
override fun hashCode(): Int {
var result = containerColor.hashCode()
result = 31 * result + contentColor.hashCode()
result = 31 * result + focusedContainerColor.hashCode()
result = 31 * result + focusedContentColor.hashCode()
result = 31 * result + pressedContainerColor.hashCode()
result = 31 * result + pressedContentColor.hashCode()
result = 31 * result + selectedContainerColor.hashCode()
result = 31 * result + selectedContentColor.hashCode()
result = 31 * result + disabledContainerColor.hashCode()
result = 31 * result + disabledContentColor.hashCode()
result = 31 * result + focusedSelectedContainerColor.hashCode()
result = 31 * result + focusedSelectedContentColor.hashCode()
result = 31 * result + pressedSelectedContainerColor.hashCode()
result = 31 * result + pressedSelectedContentColor.hashCode()
return result
}
internal fun toToggleableSurfaceColors() = ToggleableSurfaceColors(
containerColor = containerColor,
contentColor = contentColor,
focusedContainerColor = focusedContainerColor,
focusedContentColor = focusedContentColor,
pressedContainerColor = pressedContainerColor,
pressedContentColor = pressedContentColor,
selectedContainerColor = selectedContainerColor,
selectedContentColor = selectedContentColor,
disabledContainerColor = disabledContainerColor,
disabledContentColor = disabledContentColor,
focusedSelectedContainerColor = focusedSelectedContainerColor,
focusedSelectedContentColor = focusedSelectedContentColor,
pressedSelectedContainerColor = pressedSelectedContainerColor,
pressedSelectedContentColor = pressedSelectedContentColor,
)
override fun toString(): String {
return "SelectableChipColors(containerColor=$containerColor, " +
"contentColor=$contentColor, focusedContainerColor=$focusedContainerColor, " +
"focusedContentColor=$focusedContentColor, " +
"pressedContainerColor=$pressedContainerColor, " +
"pressedContentColor=$pressedContentColor, " +
"selectedContainerColor=$selectedContainerColor, " +
"selectedContentColor=$selectedContentColor, " +
"disabledContainerColor=$disabledContainerColor, " +
"disabledContentColor=$disabledContentColor, " +
"focusedSelectedContainerColor=$focusedSelectedContainerColor, " +
"focusedSelectedContentColor=$focusedSelectedContentColor, " +
"pressedSelectedContainerColor=$pressedSelectedContainerColor, " +
"pressedSelectedContentColor=$pressedSelectedContentColor)"
}
}
/**
* Defines the scale for all TV states of [ClickableChip]. Note: This scale must always be a
* non-negative float.
*/
@ExperimentalTvMaterial3Api
@Immutable
class ClickableChipScale internal constructor(
@FloatRange(from = 0.0) internal val scale: Float,
@FloatRange(from = 0.0) internal val focusedScale: Float,
@FloatRange(from = 0.0) internal val pressedScale: Float,
@FloatRange(from = 0.0) internal val disabledScale: Float,
@FloatRange(from = 0.0) internal val focusedDisabledScale: Float
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ClickableChipScale
if (scale != other.scale) return false
if (focusedScale != other.focusedScale) return false
if (pressedScale != other.pressedScale) return false
if (disabledScale != other.disabledScale) return false
if (focusedDisabledScale != other.focusedDisabledScale) return false
return true
}
override fun hashCode(): Int {
var result = scale.hashCode()
result = 31 * result + focusedScale.hashCode()
result = 31 * result + pressedScale.hashCode()
result = 31 * result + disabledScale.hashCode()
result = 31 * result + focusedDisabledScale.hashCode()
return result
}
override fun toString(): String {
return "ClickableChipScale(scale=$scale, focusedScale=$focusedScale, " +
"pressedScale=$pressedScale, disabledScale=$disabledScale, " +
"focusedDisabledScale=$focusedDisabledScale)"
}
companion object {
/**
* Signifies the absence of a [ScaleIndication] in ClickableChip component.
*/
val None = ClickableChipScale(
scale = 1f,
focusedScale = 1f,
pressedScale = 1f,
disabledScale = 1f,
focusedDisabledScale = 1f,
)
}
internal fun toClickableSurfaceScale() = ClickableSurfaceScale(
scale = scale,
focusedScale = focusedScale,
pressedScale = pressedScale,
disabledScale = disabledScale,
focusedDisabledScale = focusedDisabledScale
)
}
/**
* Defines the scale for all TV states of [SelectableChip]. Note: This scale must always be a
* non-negative float.
*/
@ExperimentalTvMaterial3Api
@Immutable
class SelectableChipScale internal constructor(
@FloatRange(from = 0.0) internal val scale: Float,
@FloatRange(from = 0.0) internal val focusedScale: Float,
@FloatRange(from = 0.0) internal val pressedScale: Float,
@FloatRange(from = 0.0) internal val selectedScale: Float,
@FloatRange(from = 0.0) internal val disabledScale: Float,
@FloatRange(from = 0.0) internal val focusedSelectedScale: Float,
@FloatRange(from = 0.0) internal val focusedDisabledScale: Float,
@FloatRange(from = 0.0) internal val pressedSelectedScale: Float,
@FloatRange(from = 0.0) internal val selectedDisabledScale: Float,
@FloatRange(from = 0.0) internal val focusedSelectedDisabledScale: Float
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as SelectableChipScale
if (scale != other.scale) return false
if (focusedScale != other.focusedScale) return false
if (pressedScale != other.pressedScale) return false
if (selectedScale != other.selectedScale) return false
if (disabledScale != other.disabledScale) return false
if (focusedSelectedScale != other.focusedSelectedScale) return false
if (focusedDisabledScale != other.focusedDisabledScale) return false
if (pressedSelectedScale != other.pressedSelectedScale) return false
if (selectedDisabledScale != other.selectedDisabledScale) return false
if (focusedSelectedDisabledScale != other.focusedSelectedDisabledScale) return false
return true
}
override fun hashCode(): Int {
var result = scale.hashCode()
result = 31 * result + focusedScale.hashCode()
result = 31 * result + pressedScale.hashCode()
result = 31 * result + selectedScale.hashCode()
result = 31 * result + disabledScale.hashCode()
result = 31 * result + focusedSelectedScale.hashCode()
result = 31 * result + focusedDisabledScale.hashCode()
result = 31 * result + pressedSelectedScale.hashCode()
result = 31 * result + selectedDisabledScale.hashCode()
result = 31 * result + focusedSelectedDisabledScale.hashCode()
return result
}
override fun toString(): String {
return "SelectableChipScale(scale=$scale, focusedScale=$focusedScale, " +
"pressedScale=$pressedScale, selectedScale=$selectedScale, " +
"disabledScale=$disabledScale, focusedSelectedScale=$focusedSelectedScale, " +
"focusedDisabledScale=$focusedDisabledScale, " +
"pressedSelectedScale=$pressedSelectedScale, " +
"selectedDisabledScale=$selectedDisabledScale, " +
"focusedSelectedDisabledScale=$focusedSelectedDisabledScale)"
}
companion object {
/**
* Signifies the absence of a [ScaleIndication] in SelectableChip component.
*/
val None = SelectableChipScale(
scale = 1f,
focusedScale = 1f,
pressedScale = 1f,
selectedScale = 1f,
disabledScale = 1f,
focusedSelectedScale = 1f,
focusedDisabledScale = 1f,
pressedSelectedScale = 1f,
selectedDisabledScale = 1f,
focusedSelectedDisabledScale = 1f,
)
}
internal fun toToggleableSurfaceScale() = ToggleableSurfaceScale(
scale = scale,
focusedScale = focusedScale,
pressedScale = pressedScale,
selectedScale = selectedScale,
disabledScale = disabledScale,
focusedSelectedScale = focusedSelectedScale,
focusedDisabledScale = focusedDisabledScale,
pressedSelectedScale = pressedSelectedScale,
selectedDisabledScale = selectedDisabledScale,
focusedSelectedDisabledScale = focusedSelectedDisabledScale
)
}
/**
* Defines [Border] for all TV [Indication] states of [ClickableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class ClickableChipBorder internal constructor(
internal val border: Border,
internal val focusedBorder: Border,
internal val pressedBorder: Border,
internal val disabledBorder: Border,
internal val focusedDisabledBorder: Border
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ClickableChipBorder
if (border != other.border) return false
if (focusedBorder != other.focusedBorder) return false
if (pressedBorder != other.pressedBorder) return false
if (disabledBorder != other.disabledBorder) return false
if (focusedDisabledBorder != other.focusedDisabledBorder) return false
return true
}
override fun hashCode(): Int {
var result = border.hashCode()
result = 31 * result + focusedBorder.hashCode()
result = 31 * result + pressedBorder.hashCode()
result = 31 * result + disabledBorder.hashCode()
result = 31 * result + focusedDisabledBorder.hashCode()
return result
}
override fun toString(): String {
return "ClickableChipBorder(border=$border, focusedBorder=$focusedBorder, " +
"pressedBorder=$pressedBorder, disabledBorder=$disabledBorder, " +
"focusedDisabledBorder=$focusedDisabledBorder)"
}
internal fun toClickableSurfaceBorder() = ClickableSurfaceBorder(
border = border,
focusedBorder = focusedBorder,
pressedBorder = pressedBorder,
disabledBorder = disabledBorder,
focusedDisabledBorder = focusedDisabledBorder
)
}
/**
* Defines [Border] for all TV [Indication] states of [SelectableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class SelectableChipBorder internal constructor(
internal val border: Border,
internal val focusedBorder: Border,
internal val pressedBorder: Border,
internal val selectedBorder: Border,
internal val disabledBorder: Border,
internal val focusedSelectedBorder: Border,
internal val focusedDisabledBorder: Border,
internal val pressedSelectedBorder: Border,
internal val selectedDisabledBorder: Border,
internal val focusedSelectedDisabledBorder: Border
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as SelectableChipBorder
if (border != other.border) return false
if (focusedBorder != other.focusedBorder) return false
if (pressedBorder != other.pressedBorder) return false
if (selectedBorder != other.selectedBorder) return false
if (disabledBorder != other.disabledBorder) return false
if (focusedSelectedBorder != other.focusedSelectedBorder) return false
if (focusedDisabledBorder != other.focusedDisabledBorder) return false
if (pressedSelectedBorder != other.pressedSelectedBorder) return false
if (selectedDisabledBorder != other.selectedDisabledBorder) return false
if (focusedSelectedDisabledBorder != other.focusedSelectedDisabledBorder) return false
return true
}
override fun hashCode(): Int {
var result = border.hashCode()
result = 31 * result + focusedBorder.hashCode()
result = 31 * result + pressedBorder.hashCode()
result = 31 * result + selectedBorder.hashCode()
result = 31 * result + disabledBorder.hashCode()
result = 31 * result + focusedSelectedBorder.hashCode()
result = 31 * result + focusedDisabledBorder.hashCode()
result = 31 * result + pressedSelectedBorder.hashCode()
result = 31 * result + selectedDisabledBorder.hashCode()
result = 31 * result + focusedSelectedDisabledBorder.hashCode()
return result
}
override fun toString(): String {
return "SelectableChipBorder(border=$border, focusedBorder=$focusedBorder, " +
"pressedBorder=$pressedBorder, selectedBorder=$selectedBorder, " +
"disabledBorder=$disabledBorder, focusedSelectedBorder=$focusedSelectedBorder, " +
"focusedDisabledBorder=$focusedDisabledBorder, " +
"pressedSelectedBorder=$pressedSelectedBorder, " +
"selectedDisabledBorder=$selectedDisabledBorder, " +
"focusedSelectedDisabledBorder=$focusedSelectedDisabledBorder)"
}
internal fun toToggleableSurfaceBorder() = ToggleableSurfaceBorder(
border = border,
focusedBorder = focusedBorder,
pressedBorder = pressedBorder,
selectedBorder = selectedBorder,
disabledBorder = disabledBorder,
focusedSelectedBorder = focusedSelectedBorder,
focusedDisabledBorder = focusedDisabledBorder,
pressedSelectedBorder = pressedSelectedBorder,
selectedDisabledBorder = selectedDisabledBorder,
focusedSelectedDisabledBorder = focusedSelectedDisabledBorder
)
}
/**
* Defines [Glow] for all TV [Indication] states of [ClickableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class ClickableChipGlow internal constructor(
internal val glow: Glow,
internal val focusedGlow: Glow,
internal val pressedGlow: Glow
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as ClickableChipGlow
if (glow != other.glow) return false
if (focusedGlow != other.focusedGlow) return false
if (pressedGlow != other.pressedGlow) return false
return true
}
override fun hashCode(): Int {
var result = glow.hashCode()
result = 31 * result + focusedGlow.hashCode()
result = 31 * result + pressedGlow.hashCode()
return result
}
override fun toString(): String {
return "ClickableChipGlow(glow=$glow, focusedGlow=$focusedGlow, pressedGlow=$pressedGlow)"
}
internal fun toClickableSurfaceGlow() = ClickableSurfaceGlow(
glow = glow,
focusedGlow = focusedGlow,
pressedGlow = pressedGlow
)
}
/**
* Defines [Glow] for all TV [Indication] states of [SelectableChip].
*/
@ExperimentalTvMaterial3Api
@Immutable
class SelectableChipGlow internal constructor(
internal val glow: Glow,
internal val focusedGlow: Glow,
internal val pressedGlow: Glow,
internal val selectedGlow: Glow,
internal val focusedSelectedGlow: Glow,
internal val pressedSelectedGlow: Glow
) {
override fun equals(other: Any?): Boolean {
if (this === other) return true
if (other == null || this::class != other::class) return false
other as SelectableChipGlow
if (glow != other.glow) return false
if (focusedGlow != other.focusedGlow) return false
if (pressedGlow != other.pressedGlow) return false
if (selectedGlow != other.selectedGlow) return false
if (focusedSelectedGlow != other.focusedSelectedGlow) return false
if (pressedSelectedGlow != other.pressedSelectedGlow) return false
return true
}
override fun hashCode(): Int {
var result = glow.hashCode()
result = 31 * result + focusedGlow.hashCode()
result = 31 * result + pressedGlow.hashCode()
result = 31 * result + selectedGlow.hashCode()
result = 31 * result + focusedSelectedGlow.hashCode()
result = 31 * result + pressedSelectedGlow.hashCode()
return result
}
override fun toString(): String {
return "SelectableChipGlow(glow=$glow, focusedGlow=$focusedGlow, " +
"pressedGlow=$pressedGlow, selectedGlow=$selectedGlow, " +
"focusedSelectedGlow=$focusedSelectedGlow, " +
"pressedSelectedGlow=$pressedSelectedGlow)"
}
internal fun toToggleableSurfaceGlow() = ToggleableSurfaceGlow(
glow = glow,
focusedGlow = focusedGlow,
pressedGlow = pressedGlow,
selectedGlow = selectedGlow,
focusedSelectedGlow = focusedSelectedGlow,
pressedSelectedGlow = pressedSelectedGlow
)
}